Voices: Jakob Ronestjärna, Albin Engström, Ronald Pompa, Teddy Sjöström, Tobias Johansson, Thomas Hertz Orre, Simon Wagemyr
8 posts 7 voices
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I’m curious about this workshop, yet the info seem a bit inadequate… so I’m just going to throw out some questions here and if anyone has answers feel free to share. Thanks in advance. |
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More detailed information has been released on the front page, sorry for the delay. |
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Thank you, I appreciate that. I’m guessing SGA’s still in the planing stage for this event. Hope to see a register button here somewhere soon :D |
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What should we talk about our game? Will there be a chance of showing a demo? |
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Is there anything intresting for programmers? Like lecture about programming relatied stuff from DICE or another company? |
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I had a great time at the workshop today! Thanks to the SGA-staff and everyone who participated. There were a lot off awesome (and brilliantly greedy) ideas put out there :D |
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Ye, I agree. I enjoyed it a lot. It got a bit slow at the end but I enjoyed the event. |
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In behalf of the whole SGAX Crew, I can gladly say we all enjoyed the event very much. As I was mingling with the participants of the event, I heard a lot of great feedback and can say that it seemed that the majority of the people (if not all) felt that it was time well spent. Of course, nothing is ever perfect but that doesn’t stop us from striving for perfection. We will all try to make the event even better next time. If you have any ideas, feedback or tips to make future events better, don’t hesitate to contact the appropriate SGA Crew member. The contact information can be found here: http://gameawards.se/organizer_roles (this link can also be found under “About us”—> “Organizers” in the menu at the top). |

