episodes photos

GDE #1 - Microsoft

GDE #1 - Microsoft

Time

2009-01-20 17:00

Location

Student Union Building Nymble (map)

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Articles

GDE#1 with Microsoft

About

The first GDE of 2009. Microsoft will present their new XNA Game Studio 3.0 framework, talk about their Creators Club and teach you how to optimize your XNA games. An in-depth presentation of the evening can be found in the article “GDE#1 with Microsoft”. All photos by Johan NorĂ©n.

Episodes

Introducing XNA Game Studio 3.0

Introducing XNA Game Studio 3.0

Published: 2009-02-11

Length: 21 minutes

Recorded at: GDE #1 - Microsoft

Language: Swedish

Johan Lindfors and Nils Stadling from Microsoft give an introduction to the benefits of XNA Game Studio 3.0 and the surrounding eco-system of services and products available.

Optimizing your game

Optimizing your game

Published: 2009-02-07

Recorded at: GDE #1 - Microsoft

Language: Swedish

Johan Lindfors from Microsoft talks about optimizing your XNA game. Can a managed framework such as XNA on top of .NET or .NET CF really perform as well as you want it? Johan discusses ways to leverage the underlying architecture and hardware better than ever before.

Make your game stand out

Make your game stand out

Published: 2009-02-07

Recorded at: GDE #1 - Microsoft

Language: Swedish

Nils Stadling (Microsoft) talks about ways to separate your game from all the other products out there. Getting stand-out sales is getting tougher by the day, as the number of competitors continues to increase, even for amateur developers.

Photos

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