Diving in to XNA Game Studio 2.0 and the XNA Framework
Published 2008-02-20, 39 minutes in length, recorded at Game Developers' Evening #1, in English, download as file
Not content with having created a game in 60 minutes, Charles Cox, Developer Educator at Microsoft XNA, decides to add multiplayer to his game. In roughly 30 minutes we have a match being played over system link with an Xbox 360.
Tags: Charles Cox
GDE
XNA
Xbox 360
1347 views
Comments
The entire content of gameawards.no is the sole property of Norwegian Game Awards and is not to be published in any way without explicit permission.